The World • Location

Safehaven

The city within the massive cavern—layered refuge, guarded light, and hard-won peace.

Notes

What it is

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  • Core vibe: hidden sanctuary / vertical city / cavern glow.
  • Key elements: tiers, bridges, watch posts, water, markets, wards, etc.
  • Conflict hooks: shortages, hidden factions, outside pressure, the veil thinning.
Quick Facts

At a glance

  • Status: Active refuge
  • Type: Cavern city
  • Threat level: Medium → High (as the saga escalates)
  • Notable: Defensive architecture and controlled access